This is a maintenance release with no notable new features. More memory leaks that caused the game to slow down have been found and fixed, as have a number of annoying bugs. The increased native land claims in 0.9.1 have been reverted to the more moderate 0.9.0 behaviour, following comment that this made the game too difficult.This is a bug/feature-fix release, the main changes being: This feature will be back in a later release, but only after implementing the feature that at least exempts your first colony from having to buy its land (as was the case with the original Colonization). Fixed a serious bug in Privateer Combat.The installer now adds a shortcut for starting the game in windowed mode.New graphics for displaying unit paths.AI for the European players and the royal expeditionary force.Separate graphics for each type of forest.Lots of pictures and info., download a copy.Make sure that java.exe (START -> SEARCH "java.exe" and copy into the freecol directory) is in your PATH and enter.Open a MS-DOS prompt (START -> RUN -> "cmd") and move to the directory freecol (using cd.Download freecol-0.4.0.zip from the download section of the above freecol site.Graphical updates and Colonizopedia framework.Visiting Indian villages (colonist, missionary and scout).Has improvements of the artificial intelligence and the addition of new features that allow the player to interact with the natives.Colonizopedia: with Terrain Type, Units, Goods, Skills, Buildings and Founding Fathers options.Report: with Religious, Labour, Foreign Affairs and Indians advisors options.Join a running multiplayer game (if not all of the four European powers are controlled by humans).Īdditionally, this release includes many bugfixes as well.Get a list of public game servers on the Internet. After playing the game for a while I got the The current unit doesn't flash so you don't know who you're dealing with.So far they have the Europe screen, map, units and you can build a colony. Also for some reason you get two ships and a pile of money to buy colonists, professionals, artillery and ships.Hang of moving the ships although the colonist I landed didn't always seem to want to move after a while.
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